Golcano

Lv 15Community data

Golem · Faction not verified · Zone not verified

Golcano has been alive for many centuries. Yet, no one ever taught it yet that drooling magma is bad manners.

Stats
Not verified yet
Abilities

Golcano Auto

Golcano Shield Apply

Golcano Eruption

Golem Death Door Explosion Elite

Golem Explosion Elite

Raw community data
FareverDB
{
  "id": "Golcano",
  "gfx": {
    "x": 0,
    "y": 0,
    "file": "UI/Portraits/Units/Golem_LavaElite_01.png",
    "size": 256
  },
  "lvl": 15,
  "type": "Golem",
  "vars": {},
  "flags": 24,
  "parts": {},
  "props": {
    "list": [
      {
        "props": {}
      },
      {
        "props": {},
        "entrySequence": "WaterBreath",
        "healthThreshold": 0.7
      },
      {
        "props": {},
        "entrySequence": "WaterBreath",
        "healthThreshold": 0.4
      }
    ],
    "phases": {
      "list": [
        {
          "props": {}
        },
        {
          "props": {},
          "entrySequence": "GolcanoInterphase",
          "healthThreshold": 0.75
        },
        {
          "props": {},
          "entrySequence": "GolcanoInterphase",
          "healthThreshold": 0.5
        },
        {
          "props": {},
          "entrySequence": "GolcanoInterphase",
          "healthThreshold": 0.25
        }
      ]
    },
    "bossLootTable": "Golcano"
  },
  "stats": [],
  "texts": {
    "desc": "Golcano has been alive for many centuries. Yet, no one ever taught it yet that drooling magma is bad manners.",
    "name": "Golcano"
  },
  "models": [
    {
      "ref": "Golem_LavaElite_01",
      "scale": 4,
      "template": 0
    }
  ],
  "script": "var skillGolcano = Skill.Golcano_ShieldApply;\n\nfunction onEnterSequence(seq) {\n\tswitch(seq) {\n\t\tcase Sequences.GolcanoInterphase:\n\t\ttrace(\"hello\");\n\t\tmoveTo(\"A\");\n\t\tdefault:\n\t}\n}\n\nfunction onReachMoveTarget() {\n\tswitch(currentSequence) {\n\t\tcase Sequences.GolcanoInterphase:\n\t\t\tforceCast(skillGolcano);\n\t\tdefault:\n\t}\n}\n\nfunction onSkillEnd(skill, cancel) {\n\tswitch(currentSequence) {\n\t\tcase Sequences.GolcanoInterphase:\n\t\t\tif(isSkill(skill, skillGolcano))\n\t\t\t\tleaveSequence();\n\t\tdefault:\n\t}\n}",
  "skills": [
    {
      "flags": 0,
      "props": {},
      "skill": "Golcano_Auto",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "Golcano_ShieldApply",
      "phaseBlacklist": []
    },
    {
      "flags": 0,
      "props": {},
      "skill": "Golcano_Eruption",
      "phaseBlacklist": []
    },
    {
      "flags": 0,
      "props": {},
      "skill": "Golem_DeathDoorExplosion_Elite",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "Golem_Explosion_Elite",
      "phaseBlacklist": []
    }
  ],
  "inherit": [
    {
      "ref": "D_Base_Elite"
    }
  ],
  "sequences": [
    {
      "id": "GolcanoInterphase",
      "animOverrides": []
    }
  ],
  "moveSetBase": "Golem",
  "talentTrees": []
}